
World 3, Easton, has an Easter Island theme and has Moai in the background. The boss here is Dragonzamasu, a strange seahorse creature with powerful bubble attacks. The final level has Mario riding his submarine, the Marine Pop. The boss of this area is King Totomesu, a sphinx/lion creature who breathes fire. It is relatively easy and used to introduce new players to the game.
World 1, Birabuto, is Egyptian-themed and has pyramids in the background. Sarasaland, where Super Mario Land takes place, consists of four worlds, with three levels each. In the sequel, Super Mario Land 2: 6 Golden Coins, it is revealed that Wario took the opportunity to take over Mario Land while Mario was gone on this adventure.
Mario finally corners Tatanga in the skies of the Chai Kingdom, bringing down his alien warship and rescuing Daisy. Mario chases Tatanga through the four geographical areas of Sarasaland, defeating his minions along the way, as well as finding monsters that pretend to be Daisy to try and fool Mario.
When Princess Daisy of Sarasaland is kidnapped by the alien Tatanga, Mario sets out to rescue her.